So my latest game is called Super Goo, I might change the name. Basically, your a blob of goo with weapons. Your objective is to kill everything in the stage, before they kill you. Thats not all, as you kill enemies you gain exp, which lvls up your character. As you get to certain lvls you will unlock new weapons and perks.
Perks are special abilities which you can attach to your character. You can only equip two perks, so choose them based on what you like to do. Heres some example perks, Conserve - Randomly save ammunition, Laminar - Increase jumps and movement speed, Regenerate - Slowly regenerate life.
As you kill enemies your weapons will also gain xp, they get more powerful each time they lvl up. Each weapon has a special ability, examples, Gernade Thrower - deals damage to all enemies in the explosion, an other weapon has a chance of shooting threw walls.
The interface is pretty simple. I will colour code the bars so there easier to reconize. Score is your score for the level, your total score is all your lvl scores added up together, there will be a high score board. Chain is the number of kills you got without taking damage. Chains higher than 3 will multiply your experience points!
I'm not going to lie guys i'm hyped up for this game myself. It looks really nice and it is bringing a lot of new features. Right now i'm working on the enemies and the interface. After i'll be working on the maps, which will be the most fun. There is a decent variety of enemies, some of them just walk around, some of them shoot, others hige behind walls. I'm thinking about adding some boss battles.
I'm looking for some beta testers, so if your interested give me a pm.