So my new project is Modern Tactics. I don't feel like explaining the whole game again so i'll just copy this paragraph from my website. Of course this is a tactical-RPG, kind of like knight tactics but greatly improved thanks to user feedback.
Command your squad to victory using modern technology. Fully custimize your squad to your liking to make endless tactics.
Features include rotational map, A* pathfinding, free mode, story mode, multiplayer, editor and more. Players can choose either real-time play or turn-based play. Players can have a team size 1 to 10.
Brand new objectives, search and destroy, headquarters, team captain and more. Gameplay is much faster, units move faster, hotkeys for everything and less clicking more action. Units respawn and regenerate health but have very little max heath. Every team has a commander, a strong unit that does not respawn.
As your commander ranks up you unlock new stuff. You can fully custimize your soldiers such as, two weapons, weapon attachments, grenades, bonus stat and ability.
I will need 20 beta testers to play test not only the game but the multiplayer too.
Sabor91
sry about super goo testing...stuff came up and i couldn't finish but i'll happily test this next one if you wouldn't mind just give me a pm