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lautan
I used to make Flash games, now I make games for Steam.

Age 33, Male

Game Developer

Toronto, Canada

Joined on 3/18/07

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Progress on Knight Tactics

Posted by lautan - November 9th, 2007


A few nights ago came up with this great idea. The idea is to allow users to make there own fully custimizeable map. The user even has the ability to upload it to my server, where everyone can download and play the map instantly! Yep in the editor I just finished, people can make there own map or download others maps for tons of fun. I'm planning on making an online/editor feature to all my games, maybe even multiplayer.

Now about the progress of knight tactics. The AI is just about finished. The story mode maps are all planned out but are not nearly finished because i'm waiting for my friend jeremy to finish the games tiles. (Theres 23 maps, 3 are cutscenes.) So right now i'm touching up the game and getting everything ready to go.

I'm still looking for some more beta testers. The beta testing will start once I finish at least 10 maps in story mode.


Comments

cool, is the game a RTS (AOE) or a turn based (civilization)
it sounds like a good idea
Why is your whistle garbage

I left you a review on KT but i wanted to come here with my suggestions. But first I wanted to tell you that I really do like the game and appreciate the amount of time it must have taken to do this. Anyway suggestions.
1. Individual lvling. so not only does the class lvl up but so does the character.
2. Multiplayer
3. More classes or mabey options to mutilclass
4. A camera rotate option.
5. Hotkeys for attack and wait and the like.
6.The ability to take back moves like if i accidentally hit attack and i wanted to move. There should be a button to go back and select move.
&7. this is a suggestion for you. Don't listen to all of thoes blammers reviews. This is really a great game and must of taken alot of time. Every game has it's bugs even ones made by crews of hundreds of people. Just keep on fixing the ones you can find. Let me know when you plan on making the next if you're looking for some help with concept, programming or music i'd be glad to help you with anything. I just can't animate too well. Thanks again for the game.

Thanks that means a lot.