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lautan
I used to make Flash games, now I make games for Steam.

Age 33, Male

Game Developer

Toronto, Canada

Joined on 3/18/07

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lautan's News

Posted by lautan - December 12th, 2007


So my latest game is called Super Goo, I might change the name. Basically, your a blob of goo with weapons. Your objective is to kill everything in the stage, before they kill you. Thats not all, as you kill enemies you gain exp, which lvls up your character. As you get to certain lvls you will unlock new weapons and perks.

Perks are special abilities which you can attach to your character. You can only equip two perks, so choose them based on what you like to do. Heres some example perks, Conserve - Randomly save ammunition, Laminar - Increase jumps and movement speed, Regenerate - Slowly regenerate life.

As you kill enemies your weapons will also gain xp, they get more powerful each time they lvl up. Each weapon has a special ability, examples, Gernade Thrower - deals damage to all enemies in the explosion, an other weapon has a chance of shooting threw walls.

The interface is pretty simple. I will colour code the bars so there easier to reconize. Score is your score for the level, your total score is all your lvl scores added up together, there will be a high score board. Chain is the number of kills you got without taking damage. Chains higher than 3 will multiply your experience points!

I'm not going to lie guys i'm hyped up for this game myself. It looks really nice and it is bringing a lot of new features. Right now i'm working on the enemies and the interface. After i'll be working on the maps, which will be the most fun. There is a decent variety of enemies, some of them just walk around, some of them shoot, others hige behind walls. I'm thinking about adding some boss battles.

I'm looking for some beta testers, so if your interested give me a pm.

My Latest Game


Posted by lautan - November 9th, 2007


A few nights ago came up with this great idea. The idea is to allow users to make there own fully custimizeable map. The user even has the ability to upload it to my server, where everyone can download and play the map instantly! Yep in the editor I just finished, people can make there own map or download others maps for tons of fun. I'm planning on making an online/editor feature to all my games, maybe even multiplayer.

Now about the progress of knight tactics. The AI is just about finished. The story mode maps are all planned out but are not nearly finished because i'm waiting for my friend jeremy to finish the games tiles. (Theres 23 maps, 3 are cutscenes.) So right now i'm touching up the game and getting everything ready to go.

I'm still looking for some more beta testers. The beta testing will start once I finish at least 10 maps in story mode.


Posted by lautan - November 3rd, 2007


So right now i'm working on a Tactical-RPG. If you don't know what that is its like a chess game, and you can custimize your pieces for different tactics. I'm planning on releasing it sometime near the end of November. Most of the game is done I just have to finish the AI and maps.

The game is pretty simple. Continue through the story by winning battles. As you win battles you will gain points, the number depends on how well you played. With those points you can unlock new jobs and abilities, to custimize your party. Even if you lose the battle you will still gain points but you have to try the battle again.

I'm looking for some beta testers. This is my first tile-based game on newgrounds and I want it to be good. So please contact me thanks.

Heres a screenshot! The game won't look exactly like this when released...

New Tactical-RPG Coming Soon